Didactics, evaluation and innovation

Iconomix works on the principle of active problem-based learning, with two-thirds of the teaching units being activity-oriented. This process allows students to not only learn facts but also – and above all – the skills needed to apply them. Iconomix places particular emphasis on quality and innovation. Each unit is evaluated in the course of its design and ongoing development.

Didactic approach

The fundamental didactic approach behind Iconomix is based on problem-based learning. All the problem-based units are structured in accordance with a three-phase model:

  1. Engage with the material
    • Introduction centred on a problem (game, simulation, case study, etc.)
    • Create a common experiential basis
    • Make active use of existing knowledge
       
  2. Discuss and reflect
    • Verbalise and reflect on experience gained
    • Learn from experts and fellow students
    • Acquire new knowledge
       
  3. Practise and apply
    • Practise to reinforce skills
    • Work on advanced questions to adapt skills


Exceptions

In the interest of providing a variety of learning experiences, the predominantly inductive concept of active learning is deliberately not applied across the board. Some of the units take a traditional deductive approach. This entails assimilating knowledge obtained from a specialist text, for example, and reflecting on this knowledge and putting it into practice through exercises and transfer tasks.

 

Innovation and evaluation process

How can you measure the impact of an educational programme such as Iconomix comprising everything from individual tasks to educational games and entire teaching units? It’s difficult to demonstrate its impact and effectiveness. For this reason, instead of performing a comprehensive evaluation of Iconomix as a whole, we concentrate on the quality of its individual teaching units. Each teaching unit is subject to evaluation, either as it is being drawn up or in the course of its ongoing development.

Manuel Wälti
«Thanks to our cooperation with committed teachers, we receive valuable feedback and insights from the classroom.»
Manuel Wälti, Head of Iconomix

Our latest innovations

Configurator

Configurator

This new function enables teachers to put together sets of tasks tailored to their needs and to generate an interactive PDF with just a few clicks. This PDF is then imported into the school’s learning management system, where students can work on it.

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Founding a company

Founding a company

Students work in a flipped classroom to develop a business idea. Multimedia-enabled independent learning sequences alternate with workshop-type classroom phases.

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Topic block on data

Topic block on data

This prototype is designed to teach data literacy as a key skill for the future, and to enable the creation of digital learning media such as visualisations of time series.

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A new product is born

A whole series of tests and feedback loops are required before a new unit format reaches the necessary level of maturity. In the case of the video topic blocks, the ‘Video Board’ group played a particularly important role as a sounding board. It consisted of half a dozen teachers with a lot of experience in using videos in their own lessons. Click through the pictures from a workshop held in December 2019:

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