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Common pool resources

This module deals with common pool resources and the problem of overuse of freely accessible resources. Through their own actions during the course of a game, students experience at first hand the major incentives inherent in common pool resources. The game also involves finding solutions for the tragedy of the commons phenomenon. Environmental problems, such as global warming, serve as good examples.

 
 

Fishpond

In this game, students are asked to fish in a pond with limited capacity. The masks for the game can be downloaded as a PDF (239 KB) or ordered using the link below.

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uid pages Lightbox 570 24

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Content
Language
Concept & design
 
Updated
02 September 2011
Format
iconomix uses a range of teaching methods.
Games
Category
iconomix provides teaching materials for immediate use in the classroom (elements) as well as comprehensive training packages (modules).
Module
Level
iconomix works with three level of difficulty: easy, intermediate and demanding
Intermediate
Keywords
List of terms that appear in the teaching materials or respectively to be treated.
Anonymity, Common pool resources, Economic types of goods, Environmental problems, Externalities, Free riding, Incentives, Internalisation, Market failure, Overuse, Public goods, Private goods, Role of the state, Scarcity of resources, Social norms, The common good, Tragedy of the commons
 
 

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Credits for «Common pool resources» module

Concept

Authors and consultants

  • Sharon Bochsler, University of St. Gallen (knowledge sheet)
  • Petra Gerlach, SNB (review of content)

Educational consulting

  • Markus Ulrich, UCS Ulrich Creative Simulations GmbH
  • Roman Capaul, University of St. Gallen
  • Beatrix Winistörfer-Hafen, Environmental Education, Hochschule Wädenswil

Trial runs in class (pre-testing)

  • Marrit Brehm, Gymnasium Neufeld Bern
  • Jean-Christophe Gindrat, ESC Saint-Imier
  • Solange Horvath, Kantonale Fachmittelschule Biel
  • Christoph Koenig, Kantonsschule Wil
  • Thomas Leu, KV Business School Zürich
  • Florian Schmid, TBS Zürich
  • Bernhard Waxenberger, KS am Brühl St. Gallen

Design of printed material

Translation & proofreading

  • SNB Language Services

Game development

Design of game masks

Production of game masks